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Auguring Omen · Ice Element

Ice IceEndgameAuguring Omen
◆ Power Level
1093
O 1177 · S 814
Open in Build Maker

Equipment

Weapon
Auguring Omen
Element Infusion
Ice +30
Atk / Aff Infusions
Attack ×3
Gogma Focus
Attack — Attack +10 / Affinity −15%
Reinforcements
Attack +12Attack +12Sharpness +50Attack +9Attack +9
Set Bonus Skill
Gogmapocalypse
Group Skill
Lord's Soul
◇3 Artillery Jewel III [3]◇3 Guardian/Ironwall Jwl [3]◇3 Magazine/Attack Jwl [3]
Head
Dahaad Shardhelm γ
◇3 Chain Jewel [3]◇3 Chain Jewel [3]
Chest
Dahaad Shardmail γ
◇2 Earplugs Jewel [2]◇2 Earplugs Jewel [2]
Arms
Gogmazios Vambraces α
◇2 Flawless Jewel [2]◇1 Adapt Jewel [1]
Waist
Gogmazios Coil α
◇2 Flawless Jewel [2]◇1 Protection Jewel [1]◇1 Protection Jewel [1]
Legs
Gogmazios Greaves α
◇3 Chain Jewel [3]◇2 Mighty Jewel [2]◇1 Protection Jewel [1]
Talisman
Appraised Talisman
Attack Boost3Agitator1
◇2 Counter Jewel [2]

Skills

set group at cap wasted
  • OffenseAgitatorat cap5/5
  • OffenseBurstat cap5/5
  • AttackPeak Performanceat cap5/5
  • AttackAttack Boost4/5
  • OffenseArtilleryat cap3/3
  • DefenseDivine Blessingat cap3/3
  • AttackMaximum Mightat cap3/3
  • AttackOffensive Guardat cap3/3
  • UtilityEarplugs2/3
  • OffenseForay2/5
  • UtilityLoad Shellsat cap2/2
  • DefenseAdaptability1/2
  • AttackCounterstrike1/3
  • UtilityGuard1/3
Set Skills
  • Gogmapocalypse
    Level I effect is increased, and you gain a temporary damage barrier. (Barrier reactivates after cooldown.)
    4 pc
  • Jin Dahaad's Revolt
    Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.
    2 pc
Group Skills
  • Lord's Soul
    Boosts attack and lowers defense but lets you survive one lethal hit. Afterwards, boosts defense and res.
    3 pc

Game plan

An Ice-element Normal-shelling Gunlance for full-burst pressure on ice-weak heads. The Gogma Artian runs Attack Focus with an Ice infusion for 440 ice, and Artillery 3 plus the Magazine deco push shell and Wyvern's Fire damage hard. Play the Normal shelling full-burst loop: poke to close distance, then full burst → reload → repeat, and vent heat with Wyrmstake Cannon on a downed monster. Guard / Guard Up from the Ironwall decos mean you can Guard Point through most attacks without dropping the combo, while Jin Dahaad's Revolt (2P) adds raw after a clash and the triple Gogmapocalypse pieces keep attack topped. Earplugs 2 lets you keep shelling through roars.